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[Freeciv-Dev] Re: Corecleanup patch update with alternate map topologies
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[Freeciv-Dev] Re: Corecleanup patch update with alternate map topologies

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Corecleanup patch update with alternate map topologies
From: Thue <thue@xxxxxxx>
Date: Mon, 13 Aug 2001 12:38:29 +0200

On Monday 13 August 2001 06:46, Ross W. Wetmore wrote:
> Not a direct comparison as the map and game evolution are different.
>
> 1.11.10
>
> real    15m34.977s
> user    2m3.620s
> sys     0m0.430s
>
> corecleanup_02 (profiled)
>
> real    16m25.436s
> user    3m28.380s
> sys     0m0.680s
>
> corecleanup_02
>
> real    14m53.926s
> user    1m27.970s
> sys     0m0.250s
>
> corecleanup_03debug
>
> real    15m22.872s
> user    1m49.620s
> sys     0m0.460s
>
> WRAPY world, generic topology fixes
>
> real    15m30.375s
> user    2m3.380s
> sys 0m0.370s
>
> Donut world, generic topology fixes
>
> real    15m40.701s
> user    2m22.100s
> sys 0m0.570s

In my experience freeciv is highly chaotic, ie the smallest change to 
any code (like changing the sequence of iterating) will make the result 
completely unrecognizable. So don't believe too much in comparisons 
like these.

-Thue


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