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[Freeciv-Dev] Re: baseline without cvs
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To: jglover@xxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: baseline without cvs
From: "Daniel Speyer" <Daniel_Speyer@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 05 Jul 2001 18:40:35 -0400

Freeciv's CVS is available through http.  You can get individual files
from www.freeciv.org/lxr/source and entire tarballs (well, .tar.bz2s) at
www.freeciv.org/latest.html

Hope this helps
--DS

jglover@xxxxxxxxxxxxxx,Internet writes:
>Is it possible for some kind soul to zip up the newest baseline for
>me?  I haven't figured out cvs yet and wanted to fix up the Windows CE
>code.  
>
>I based the gui code off the win32 code that I got from Andreas, but I
>think that there was a problem with it.  The bitmap behind the map DC
>doesn't ever get created/loaded into the map DC.  I might have somehow
>deleted that section or not understood what function to call to
>initalize it.  After fixing that, I have some holes in the isometric
>view, so that only half of the tile is displayed.  Not sure if I did
>somethign wrong, but it may be that I have some old code and this
>stuff has already been fixed.  Also possible is that I have completed
>mucked up the code :)
>
>If zipping up the code is too hard, could someone explain how to hook
>up CVS on a windows machine?
>
>For anyone interested in the windows CE port, there is now a map, an
>overview, and you can even move around a little (no end turn button
>yet)  For anyone that tried to download the zip I put up earlier, you
>might want to redownload it.  I think the bitmaps that it was using
>were corrupted.  Also, I put in some changes to get the map to show
>and the overview is this nifty little collapsable floating toolbar.
>
>Jenn
>
>




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