[Freeciv-Dev] Re: Religions in freeciv?
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Grzegorz Borowiak [13/06/2001 05:54] dijo/said:
>My version:
>[...]
>religion: church of Emacs
>tech: computers
>key figure: Stallman :-)
>specials: no fog of war
> temples and cathedrals have no effect
> computer labs act as cathedrals
> science +50%
> enemy spies chance +100% when stealing tech (src is
> available)
> every two emacsian civs have common science
Shouldn't computer labs act as temples AND cathedrals? Also, there
should be from time to time unrest caused by vi zealots. :->
>[...]
>religion: satanism
>tech: mysticism
>key figure: ?
>specials: every conquered city is totally destroyed
Destroyed instantly, or gutted first, then destroyed?
--
MIGUEL FARAH
miguel@xxxxx
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, (continued)
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, Daniel Speyer, 2001/06/13
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, Greg Wooledge, 2001/06/13
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, dnh, 2001/06/14
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, Grzegorz Borowiak, 2001/06/14
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, Tony Stuckey, 2001/06/14
- [Freeciv-Dev] Re: Re(2): Re: Religions in freeciv?, dnh, 2001/06/14
[Freeciv-Dev] Re: Religions in freeciv?, Grzegorz Borowiak, 2001/06/13
[Freeciv-Dev] Re: Religions in freeciv?, Bernd Jendrissek, 2001/06/20
[Freeciv-Dev] Re: Religions in freeciv?, Arkadiusz Daniel Danilecki, 2001/06/21
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