[Freeciv-Dev] Re: win32 server
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Hi,
this is a bit of message compilation due to my reply-to errors :-)
>>> For windows we have only the few calls in init_nls we need to do
>>> it. We would have a lot of code twice if we had a special
>>> gettext.c for windows.
>> The point is that the special code is already there. The only
>> thing you have to do is move it to the common directory and add
>> appropriate #ifdef and configure magic to make sure there is no
>> stomping of toes.
> Common is not the right directory anyway. Either leaving it in amiga
> with some additional ifdefs or moving it to a new drawer "misc". I
> would not like to have such rudimentary replacements in the main
> directories.
[example if ifdef source send by Andreas ...]
> What's the way to proceed? Should I cut the intl stuff from that
> patch and resend it again? I18n is nice but the server will work
> without it.
>
> I don't know how to do the autoconf stuff which is needed to integrate
> gettext.c into the win32 build. Can you help, please? I define
> WIN32_NATIVE in configure.in/acconfig.h when a mingw32 system is detected.
I don't know much about autoconf, so maybe others can help here. For the
first step I would say leave the "patched" code in amiga directory
instead of resubmitting in win directory. Whenever the i18n interface
access of freeciv changes, I will modify this source also, so it stays
up-to-date (as long as work with freeciv :-).
Maybe in a later step a new misc directory like suggested above will be
created.
Ciao
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- [Freeciv-Dev] Re: win32 server,
Dirk Stoecker <=
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