[Freeciv-Dev] Re: Civ II incompatibility for settler actions? (was: Sugg
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Freeciv developers <freeciv-dev@xxxxxxxxxxx> |
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[Freeciv-Dev] Re: Civ II incompatibility for settler actions? (was: Suggestions - scrolling improvements.) |
From: |
Greg Wooledge <greg@xxxxxxxxxxxx> |
Date: |
Wed, 3 Jan 2001 20:01:35 -0500 |
Gaute B Strokkenes (gs234@xxxxxxxxx) wrote:
> > On Tue, Jan 02, 2001 at 05:08:12AM +0100, Gaute B Strokkenes wrote:
> >> ...which, incidentally, reminds me of Gaute's Pet Freeciv Peeve
> >> #337: building roads and railroads does not work as in Civ 2.
> Actually, I think it's not just roads and railroads, but other kinds
> of activities as well. It's just not that noticeable.
It's *very* noticeable. In Civ2, you can put two Engineers, a defender
and a bunch of attackers on a Transport, unload them next to a city
and have the Engineers build a Fortress before the owner of the city
can react. In Freeciv, this isn't possible.
But the question is: which way do we *want* it to act?
--
*** Please note new address. --> | Greg Wooledge
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[Freeciv-Dev] Re: Suggestions - scrolling improvements., Reinier Post, 2001/01/03
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