[Freeciv-Dev] Re: Civ II incompatibility for settler actions? (was: Sugg
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Greg Wooledge dijo/said:
>
>
>[...]
>> Actually, I think it's not just roads and railroads, but other kinds
>> of activities as well. It's just not that noticeable.
>
>It's *very* noticeable. In Civ2, you can put two Engineers, a defender
>and a bunch of attackers on a Transport, unload them next to a city
>and have the Engineers build a Fortress before the owner of the city
>can react. In Freeciv, this isn't possible.
>
>But the question is: which way do we *want* it to act?
I vote for CIV2 behavior.
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[Freeciv-Dev] Re: Suggestions - scrolling improvements., Reinier Post, 2001/01/03
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