[Freeciv-Dev] Re: Ironclads are easy.
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I agree. So how about changing the prerequisites from
physics
invention
to
physics
metallurgy
Anybody disagree?
(this will of course only be done in the freeciv ruleset, the civ 2 ruleset
will continue to be, like, civ 2 compatible)
On a side note, maybe we should lift the limitation that a tech can only have
two prerequisites.
-Thue
On Wednesday 03 January 2001 13:29, Maciej Czapkiewicz wrote:
> Ironclads are easy, too easy and non-realistic.
> My fovourite path is, after Monarchy, to discover
> Navigation and Steam Engine. I can crush easilly other
> civilisation using ironclads, catapults and chariots,
> even if they have gunpowder!
> Many types of warriors are ommitted (knights etc).
>
> I suggest, that Metallurgy is necessary to discover Steam Engine.
>
> Realistic background:
> 1: it is impossible to construct efficient
> steam engine without metallurgy (Heron turbine was only a toy),
> 2: ironclads were powerfull because cannons mounted on their decks.
>
> Regards,
> McZapkie
- [Freeciv-Dev] Ironclads are easy., Maciej Czapkiewicz, 2001/01/03
- [Freeciv-Dev] Re: Ironclads are easy.,
Thue <=
- [Freeciv-Dev] Re: Ironclads are easy., Maciej Czapkiewicz, 2001/01/03
- [Freeciv-Dev] Re: Ironclads are easy., Reinier Post, 2001/01/03
- [Freeciv-Dev] Re: Ironclads are easy., Maciej Czapkiewicz, 2001/01/04
- [Freeciv-Dev] Re: Ironclads are easy., Thue, 2001/01/04
- [Freeciv-Dev] Re: Ironclads are easy., martin.mcmahon, 2001/01/05
- [Freeciv-Dev] Re: Ironclads are easy., Gaute B Strokkenes, 2001/01/06
[Freeciv-Dev] Re: Ironclads are easy., Marko Lindqvist, 2001/01/04
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