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[Freeciv-Dev] Re: the things i dislike about freeciv

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: the things i dislike about freeciv
From: Erik Sigra <freeciv@xxxxxxx>
Date: Fri, 13 Oct 2000 17:07:48 +0200

Jamie Kawabata wrote:
> 4.a. the way the terrain is set up, with extra fields for specials, it seems 
> like it could be better handled by having an entirely new terrain type for 
> forest_with_game, hills_with_coal, ocean_with_fish, etc.  have a field for 
> river.  this would keep the data structures and handling routines simpler.  i 
> have a funny suspicion that the reason it's set up this way is to make 
> rendering on the client side easier, though i doubt it makes it any easier.  
> sure, maybe if there were ever whales on plains.

I noticed that Xconq's civ emulation has its terrain/specials
implemented in this way. But it could be very difficult to have all
thoose terrain types, like forest_river_game, forest_game, forest_river,
forest_river_silk, forest_silk, ...



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