[Freeciv-Dev] Re: Suggestion: Growning cities
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Raphael Bosshard (whistler@xxxxxxxxxx) wrote:
> Idea/suggestion:
> Cities get more squares as they grow.
Activision's upcoming game "Call to Power II" is supposed to have
this feature. We may want to wait and see how they implement it.
(From what I've read, they do away with the concept of tile workers.
The city works *all* the squares of its radius, with the resources
collected dependent on what's in the tiles, and how much of a workforce
you dedicate to harvesting resources (as opposed to Entertainers etc.).)
--
Greg Wooledge | "Truth belongs to everybody."
wooledge@xxxxxxxxxxx | Red Hot Chili Peppers
http://www.kellnet.com/wooledge/ |
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- [Freeciv-Dev] Suggestion: Growning cities, Raphael Bosshard, 2000/08/26
- [Freeciv-Dev] Re: Suggestion: Growning cities, Ashley Penney, 2000/08/26
- [Freeciv-Dev] Re: Suggestion: Growning cities, Jules Bean, 2000/08/26
- [Freeciv-Dev] Re: Suggestion: Growning cities, Ashley Penney, 2000/08/26
- [Freeciv-Dev] Re: Suggestion: Growning cities, Greg Wooledge, 2000/08/26
- [Freeciv-Dev] Re: Suggestion: Growning cities, Ashley Penney, 2000/08/27
- [Freeciv-Dev] Re: Suggestion: Growning cities, Marco Colombo, 2000/08/29
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