[Freeciv-Dev] Re: New Nations
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> Tomasz, are you trolling? Yankies is a (mildly) offensive slang nick-name.
Like 'Sioux'.
> I haven't seen anyone who agrees with you, Tomasz. There is no problem
> having Italians and Romans in the same ruleset, any more than there is
> having Germans and Incas in the same ruleset. It's a game, they're local
> colour.
Well, I can see confusion arising from having the English and British in the
same game, even when city names are still chosen to be unique. ('Caravel
sunk near Manchester? Where is my Manchester? Oh wait, it's *his*!')
But I could live with that. It's fun to see modern and ancient nations
on the same map. So I'd prefer to have exclusion purely based on
city names: if a nation is chosen, no other nation can be chosen
that shares some of its city names.
--
Reinier
- [Freeciv-Dev] New Nations, Robert Brady, 2000/02/28
- [Freeciv-Dev] Re: New Nations, Tomasz Wegrzanowski, 2000/02/28
- [Freeciv-Dev] Re: New Nations, Robert Brady, 2000/02/28
- [Freeciv-Dev] Re: New Nations, Tomasz Wegrzanowski, 2000/02/28
- [Freeciv-Dev] Re: New Nations, Jules Bean, 2000/02/29
- [Freeciv-Dev] Re: New Nations,
Reinier Post <=
- [Freeciv-Dev] Re: New Nations, Jules Bean, 2000/02/29
- [Freeciv-Dev] Re: New Nations, Steven Burnap, 2000/02/29
- [Freeciv-Dev] Re: New Nations, Lalo Martins, 2000/02/29
- [Freeciv-Dev] Re: New Nations, Daniel Burrows, 2000/02/29
- [Freeciv-Dev] Re: New Nations, Robert Brady, 2000/02/29
- [Freeciv-Dev] Re: New Nations, David Pfitzner, 2000/02/29
[Freeciv-Dev] Re: New Nations, Lalo Martins, 2000/02/28
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