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[Freeciv-Dev] Re: Cost of wonders
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To: Daniel Burrows <Daniel_Burrows@xxxxxxxxx>
Cc: Freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Cost of wonders
From: Daniel Zinsli <s830+priv@xxxxxxxxx>
Date: 03 Feb 2000 17:03:09 +0100

Daniel Burrows <Daniel_Burrows@xxxxxxxxx> writes:

>   I believe that the UN in CivII affected the Senate's actions by allowing you
> to go to war under the euphamism of "peacekeeping"; since Freeciv has
> no Senate, essentially no diplomacy, and no idea of states of war/peace/etc,
> this effect can't be implemented.

No, but giving you embassies with all nations should be implemented.
Unless my memory is flaky, that is. :-)

I also sorely miss the display of other nations cities along with any
wonder production, that you get in civ2 when you have an embassy with a nation.


-- 
Daniel Zinsli
University of Bergen, Norway
Finger s830@xxxxxxxxxxxxxxx for more info

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