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[Freeciv-Dev] Re: suggestion / idea
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To: Daniel Burrows <Daniel_Burrows@xxxxxxxxx>, Yeupou !! <yeupou@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: suggestion / idea
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sat, 29 Jan 2000 05:48:13 -0500

At 2000/01/28 21:41 , Daniel Burrows wrote:
>On Fri, Jan 28, 2000 at 07:26:27PM -0500, Greg Wooledge was heard to say:
>> Yeupou !! (yeupou@xxxxxxxxxx) wrote:
>> 
>> > ship can conquer a city !
>> 
>> A ship can destroy the units in a city, but it cannot decrease the city's
>> population or actually occupy (capture/conquer) an enemy city.  For that
>> you need a land unit (or Helicopter).
>
>  I think the problem really is that ships ignore city walls.  I don't
*think*
>this was the case in CivII (if it was, I missed a major tactical
consideration
>when I was playing it :-\ )

Hum.  I thought this was true, but I can't find it documented in the
manuals right now!

jjm


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