[Freeciv-Dev] Re: suggestion / idea
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Sat, Jan 29, 2000 at 05:48:13AM -0500, Jeff Mallatt was heard to say:
> At 2000/01/28 21:41 , Daniel Burrows wrote:
> >On Fri, Jan 28, 2000 at 07:26:27PM -0500, Greg Wooledge was heard to say:
> >> Yeupou !! (yeupou@xxxxxxxxxx) wrote:
> >>
> >> > ship can conquer a city !
> >>
> >> A ship can destroy the units in a city, but it cannot decrease the city's
> >> population or actually occupy (capture/conquer) an enemy city. For that
> >> you need a land unit (or Helicopter).
> >
> > I think the problem really is that ships ignore city walls. I don't
> *think*
> >this was the case in CivII (if it was, I missed a major tactical
> consideration
> >when I was playing it :-\ )
>
> Hum. I thought this was true, but I can't find it documented in the
> manuals right now!
Someone else said (off-list) that city walls are in fact ignored by sea
units..I'm still amazed :)
Daniel
--
Whoever created the human body left in a fairly basic design flaw. It has a
tendency to bend at the knees.
-- Terry Pratchett, _Men at Arms_
|
|