[Freeciv-Dev] Freeciv and a tournament
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Kevin Breit <battery841@xxxxxxx> has presented me with the idea of
running a freeciv tournament. I know that there are a lot of logistical
problems associated with this kind of idea. Some of this has already
been discussed.
One of the key problems I see is identifying players. It would be nice
to have some sort of id for each client. Maybe we could generate a key,
and make servers aware of the keys. This could be done easily on
www.freeciv.org and then storing that key with user information
(something non-invasive, a uid that they pick would be enough) in a
database. Of course I wouldn't want the system to require
www.freeciv.org... so just keeping a flat file somewhere would be fine.
This way when we do impliment some sort of scoring system (see my other
point) we could keep a record of who scored what and tie that into a
ranking system.
Scoring is another problem. The score presented by the /score command
rarely reflects who is going to actually win the game. Even in games
that I have won (these are few and far between :) I was way behind in
the scoring right up until the end. How can we create a "scoring"
system that would reflect a persons skills better? I like the idea of
Victory Points suggested by jesdynf <jesdynf@xxxxxxxxxxxx>, but I would
like to see more discussion of it.
Comments please?
--
Paul Zastoupil
- [Freeciv-Dev] Freeciv and a tournament,
Paul Zastoupil <=
- [Freeciv-Dev] Re: Freeciv and a tournament, jesdynf, 1999/12/14
- [Freeciv-Dev] Re: Freeciv and a tournament, Paul Zastoupil, 1999/12/14
- [Freeciv-Dev] Re: Freeciv and a tournament, jesdynf, 1999/12/14
- [Freeciv-Dev] Re: Freeciv and a tournament, Paul Zastoupil, 1999/12/14
- [Freeciv-Dev] Re: Freeciv and a tournament, jesdynf, 1999/12/14
- [Freeciv-Dev] Re: Freeciv and a tournament, Paul Zastoupil, 1999/12/14
- [Freeciv-Dev] Re: Freeciv and a tournament, Reinier Post, 1999/12/15
- [Freeciv-Dev] Re: Freeciv and a tournament, Reinier Post, 1999/12/15
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