[Freeciv-Dev] Dumb AI in mid & late game
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It seems to me that the AI in the cvs-Sep-24 snapshot is dumber that
it used to be (in 1.8.1).
I'm playing a "mostly land" game (120x40 map with landmass=75) against
8 AIs. I played a defensive game to build up my technology, claiming
a mid-sized territory and building 25 cities. Meanwhile, the AIs (set
to hard) had free reins, and built much larger empires.
Once I got mobile warfare, I established embassies to check if I could
conquer my neighbours. It turned out that they have 10 to 20
technologies (against my 70). One is still a despotism. None has
gunpowder, chivalry, or even feudalism; the best they can throw at me
is archers and chariots!
The AI has never been brilliant, after the initial phase, but I seem
to remember that, at this stage, the AI had tactics, or at least
conscription, and could defend itself fairly well.
Did anybody have a similar experience?
Massimo Campostrini
- [Freeciv-Dev] Dumb AI in mid & late game,
Massimo Campostrini <=
- [Freeciv-Dev] Re: Dumb AI in mid & late game, Reinier Post, 1999/09/27
- [Freeciv-Dev] Re: Dumb AI in mid & late game, David Pfitzner, 1999/09/27
- [Freeciv-Dev] Re: Dumb AI in mid & late game, Tony Stuckey, 1999/09/28
- [Freeciv-Dev] Re: Dumb AI in mid & late game, Massimo Campostrini, 1999/09/28
- Message not available
- [Freeciv-Dev] Re: Dumb AI in mid & late game, Massimo Campostrini, 1999/09/29
- [Freeciv-Dev] Re: Dumb AI in mid & late game, Jerzy Klek, 1999/09/29
- [Freeciv-Dev] Barbarians (was: Dumb AI in mid & late game), Jeff Mallatt, 1999/09/29
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Jerzy Klek, 1999/09/29
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Lalo Martins, 1999/09/29
- [Freeciv-Dev] Re: Barbarians (was: Dumb AI in mid & late game), Falk Hueffner, 1999/09/29
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