[Freeciv-Dev] Splitting client/server data (was: release plans)
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Hello
On 24-Sep-99, David Pfitzner wrote:
> Artur Biesiadowski wrote:
>> Please, separate client and server data directories.
>> For now tiles are intermixed with server rulesets.
> And this is bad exactly why?
> Since no-one replied to my comments last time this came up,
Probably because all agreed with you :-)
At least I don't think it's necessary to split the data, too.
Since nobody has complained about that you can assume that
everyone has agreed, too.
Not splitting the data is also easier for the modpack creators
and also for the distribution/installing/removing their modpacks.
All files including gfx and rulesets (and real modpacks will
use different gfx and different rulesets!) can go into a single
directory and there are not scattered around.
So I'm personally strictly again splitting ;-)
Artur, please tell us exact advances of the splitting. Otherwise
there is no chance to convince me ;-)
bye,
Sebastian Bauer
[Freeciv-Dev] Re: release plans, Martin Willemoes Hansen, 1999/09/23
- [Freeciv-Dev] Re: release plans, Artur Biesiadowski, 1999/09/23
- [Freeciv-Dev] Re: release plans, David Pfitzner, 1999/09/23
- [Freeciv-Dev] Splitting client/server data (was: release plans),
Sebastian Bauer <=
- [Freeciv-Dev] Re: release plans, Artur Biesiadowski, 1999/09/24
- [Freeciv-Dev] Re: release plans, Claus Leth Gregersen, 1999/09/24
- [Freeciv-Dev] Re: release plans, Daniel Burrows, 1999/09/24
- [Freeciv-Dev] Re: release plans, Claus Leth Gregersen, 1999/09/24
- [Freeciv-Dev] Re: release plans, Jarda Benkovsky, 1999/09/24
[Freeciv-Dev] Re: release plans, David Pfitzner, 1999/09/25
[Freeciv-Dev] Re: release plans, Jarda Benkovsky, 1999/09/24
[Freeciv-Dev] Nations & eras, Massimo Campostrini, 1999/09/27
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