| [Freeciv-Dev] Re: Default/optional entries in rulesets[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 Daniel Burrows wrote:
[.. a lot of smart things about adding security layer to guile ...]
More or less I was able to follow (except few lambda() parts - this
concept still puzzles me sometimes...)
I think that if we will allow players to send scripts, there will always
be problem of security - even with very good precautions.
I'll think about things you've said, but for now I would propose to
stick to server-side only scripts. If client wants to have it's own, ok
- but it should communicate by normal packets. 
I suppose that main reason for allowing client to send scripts to server
is to make client able to catch some events at exact point - for example
moving unit at moment it passes by (it is the reason for autoattack
option after all I think). But I still think it is possible to handle it
by dialogs with options etc which are later wrapped in data packet and
send.
Artur
 
 
Re: [Freeciv-Dev] Default/optional entries in rulesets, Artur Biesiadowski, 1999/09/12Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, (continued)
Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, David Pfitzner, 1999/09/13
[Freeciv-Dev] Re: Default/optional entries in rulesets, Sebastian Bauer, 1999/09/14
Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, Artur Biesiadowski, 1999/09/14
[Freeciv-Dev] Scripting Language (was: Default/optional entries in rulesets), Sebastian Bauer, 1999/09/14
Re: [Freeciv-Dev] Scripting Language, Artur Biesiadowski, 1999/09/15
Re: [Freeciv-Dev] Scripting Language (was: Default/optional entries in  rulesets), Artur Biesiadowski, 1999/09/15
Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, Daniel Burrows, 1999/09/15
Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, Artur Biesiadowski, 1999/09/16
[Freeciv-Dev] Re: Default/optional entries in rulesets, Daniel Sjolie, 1999/09/19
[Freeciv-Dev] Re: Default/optional entries in rulesets, Daniel Burrows, 1999/09/19
[Freeciv-Dev] Re: Default/optional entries in rulesets,
Artur Biesiadowski <=
Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, David Pfitzner, 1999/09/14
[Freeciv-Dev] Re: Default/optional entries in rulesets, Sebastian Bauer, 1999/09/15
 
 |  |