Re: [Freeciv-Dev] Default/optional entries in rulesets
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David Pfitzner wrote:
>
> Artur Biesiadowski <abies@xxxxxxxxx> wrote:
>
> > It would be nice to be able to not specify all fields for
> > units/terrains/buildings/etc. In such case field should equal default
> > value - possibly given at start of ruleset file in 'template' record.
>
> I tend to agree, although no-one commented last time I brought
> this up:
>
> http://www.complete.org/mailinglists/archives/freeciv-dev-199908/msg00088.html
I knew that I have heard it somewhere :)
For now it is just small change, but it will start to be quite important
as soon as scripts will be introduced - for many things default/none
script will be used.
Artur
- [Freeciv-Dev] Scripting Language (was: Default/optional entries in rulesets), (continued)
- Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, Daniel Burrows, 1999/09/15
- Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, Artur Biesiadowski, 1999/09/16
- [Freeciv-Dev] Re: Default/optional entries in rulesets, Daniel Sjolie, 1999/09/19
- [Freeciv-Dev] Re: Default/optional entries in rulesets, Daniel Burrows, 1999/09/19
- [Freeciv-Dev] Re: Default/optional entries in rulesets, Artur Biesiadowski, 1999/09/20
- Re: [Freeciv-Dev] Re: Default/optional entries in rulesets, David Pfitzner, 1999/09/14
- [Freeciv-Dev] Re: Default/optional entries in rulesets, Sebastian Bauer, 1999/09/15
Re: [Freeciv-Dev] Default/optional entries in rulesets,
Artur Biesiadowski <=
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