Re: [Freeciv-Dev] Borders
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> I'm not sure what stronger concept of borders makes sense. If
> you're not using the land, why do you care if they build there? If you do
> care, then go kill their settlers. Demilitarized zones, leapfrog
> development with defensive units involved, and puffed-chest diplomatic
> posturing are what the game's all about. What real benefit do borders
> give?
If you wan't to build on the land or just wan't to have it so the other
player can't build on it :) .. Of course if he want's the land he can
declare war on you or make a deal. And visual borders would make it very
obvious to know which lands are yours which aren't and which are no-mans
land.
--
Best regards
Martin Willemoes Hansen
--------------------------------------------
E-Mail mwh@xxxxxxxxxxxx
IRC MWH/DR_NICK ; ircnet, openprojects
ICQ 11597690
--------------------------------------------
- Re: [Freeciv-Dev] Borders,
Martin Willemoes Hansen <=
- Re: [Freeciv-Dev] Borders, Mika Korhonen, 1999/09/02
- Re: [Freeciv-Dev] Borders, Peter Schaefer, 1999/09/02
- Re: [Freeciv-Dev] Borders, Jules Bean, 1999/09/02
- Re: [Freeciv-Dev] Borders, Ed Cogburn, 1999/09/02
- Re: [Freeciv-Dev] Borders, Claus Leth Gregersen, 1999/09/02
- Re: [Freeciv-Dev] Borders, Jules Bean, 1999/09/02
- Re: [Freeciv-Dev] Borders, Ed Cogburn, 1999/09/03
- Re: [Freeciv-Dev] Borders, Claus Leth Gregersen, 1999/09/04
- Re: [Freeciv-Dev] Borders, Ed Cogburn, 1999/09/05
- RE: [Freeciv-Dev] Borders, Todd Goodman, 1999/09/02
|
|