Re: [Freeciv-Dev] Internationalization
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Artur Biesiadowski escribió:
Hello everyone:
>
> I'm actually thinking about writing something like global dictionary
> with civilization terms. <joda>In central repository all translations
> would be kept </joda>. If somebody wants to translate a modpack, he can
> provide additonal translations to main civilization file.
But this is how gettext works, it create a 'po' file with all tranlatable
file, now
if you add a new modpack (and of coure use my patch :) all old translations
will
be transalted, to translate new ones, you have to mark as translatables in
the
ruleset file, translate it and regenerate the gmo file.
>
> If we are at subject of translations, I would think about providing
> _english_ translation. This would allow using codenames for some things
> (like Barracks1, Barracks2 etc) at the same time translatiog them top
> correct ones (either Barracks all the time, or GunPowder Barracks etc)
It could be done easly... in fact I think it is done... (I can't remember)
Re: [Freeciv-Dev] Internationalization, Martin Willemoes Hansen, 1999/07/14
Re: [Freeciv-Dev] Internationalization, Moritz Muehlenhoff, 1999/07/14
Re: [Freeciv-Dev] Internationalization, Chan Ka Leung Daniel, 1999/07/18
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