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January 1999: [Freeciv-Dev] Diplomacy.... |
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[Freeciv-Dev] Diplomacy....[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
OK, here is something I think is very interesting.... It is built on top of my `civil war' patch, which David will hopefully apply to freeciv sometime soon. I'll repost the civil war patch if anyone can't wait and wants to try out the new functions ;) Essentially, it is an extension of the diplomacy/treaty section, where you may now also TRADE CITIES. You cannot trade your capital, but any other city is fair game. Cities that the other player does not know about, may still be gifted, but obviously they cannot request these cities as they've got no idea they exist. So you still have secrecy/fog of war. If the recipient of a city does not have the part of the map with the city being traded, then that part of the map is lightened. You do NOT need to trade maps first - of course you could.... All units in the field that are supported by the city being traded are also transferred over, but any that are supported, but resident in other cities are not traded. None-the-less, you should be careful not to give the other person a better deal that you expect. Changes are quite extensive, including a new part on diplomacy in general in the Help in the `How to play' section.
Cheers Kris...
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