Complete.Org: Mailing Lists: Archives: freeciv-dev: October 1998:
Re: [Freeciv-Dev] Diplomat/Spy Patch
Home

Re: [Freeciv-Dev] Diplomat/Spy Patch

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: David Pfitzner <dwp@xxxxxxxxxxxxxx>, Kris.Bubendorfer@xxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Diplomat/Spy Patch
From: Tony & <stuckey@xxxxxxxxxxxxxxxxx>
Date: Thu, 29 Oct 1998 12:15:44 -0600

On Thu, Oct 29, 1998 at 09:23:56PM +1100, David Pfitzner wrote:
> %> Does anyone know if this is correct behaviour.  I don't remember it in 
> Civ2, 
> %> but I don't have the inclination to check at the moment.  Anyway seems 
> like a 
> %> huge advantage.
> 
> I would suggest they _shouldn't_ operate from boats.
> (Unless someone makes a customized unit which has both F_MARINE and F_SPY :-)

        Civ1 certainly allows it, so it maybe a CIVSTYLE controlled option,
but it must be an option.
-- 
Anthony J. Stuckey                              stuckey@xxxxxxxxxxxxxxxxx
"When I was young, the sky was filled with stars.
 I watched them burn out one by one."  -Warren Zevon


[Prev in Thread] Current Thread [Next in Thread]