Re: [Freeciv-Dev] [freeciv-dev]AI cheating
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On Wed, Oct 28, 1998 at 12:21:47PM +0100, Peter Schaefer wrote:
> If someone happens across the relevant code portions :-) how about:
>
> -setting default for ai to easy.
> reason: newbies won't know how to set ai to easy.
This is a must for 1.7.2 or 1.8.0.
It really isn't a good idea to havethe "hard" AI be the default.
> -make it so that it so that shields don't get halved again if you switch the
> second
> time that turn.
> reason: server delay, it's nice and:
We need to make sure that the CIVStyle code is correct here, too.
> -create a handicap for the AI H_CHANGESHIELDS so that ai will, on easy mode,
> pay for changing. Creating a mechanism like in the previous proposition
> should make this workable even with current ai code.
And decrease the frequency of messages about the AI changing it's
mind! :)
--
Anthony J. Stuckey stuckey@xxxxxxxxxxxxxxxxx
"When I was young, the sky was filled with stars.
I watched them burn out one by one." -Warren Zevon
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