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[freeciv-data] Re: Cities in rulesets

[freeciv-data] Re: Cities in rulesets

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To: freeciv-data@xxxxxxxxxxx
Subject: [freeciv-data] Re: Cities in rulesets
From: Thanasis Kinias <tkinias@xxxxxxxxxxxxx>
Date: Wed, 1 May 2002 08:37:01 -0700
Reply-to: freeciv-data@xxxxxxxxxxx

scripsit Miguel Farah:
>  Mark Metson [30/04/2002 12:39] dijo/said:
> >I would think that the nation that *built* the city ought to be the one it 
> >is listed with, and the name it was *built* with should be the name given 
> >it when it is built. The fact that historically a city changed its name is 
> So Buenos Aires would be spanish? Rio De Janeiro would be portuguese?

That would be appropriate.  For that matter, all the Spanish-named
cities of the former republics of California and Texas ought to be
Spanish also.  Think of it in terms of a Freeciv game:

The Spanish player starts building cities on a new continent, including
one called Ciudad de los Angeles.  He screws up and gets a rebellion.
Computer calls the rebel nation `Mexicans'.   Now the `Americans' (a
rebel nation broken off from the English) use a combination of diplomats
and riflemen to conquer Ciudad de los Angeles.  They then shorten the
name so it doesn't cover up so much terrain on the client display.

Isn't that pretty much what happened?

Thanasis Kinias
Web Developer, Information Technology
Graduate Student, Department of History
Arizona State University
Tempe, Arizona, U.S.A.

Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul

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