[freeciv-ai] Re: [Freeciv-Dev] (PR#13939) AI sees Subs?
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13939 >
On Sat, Sep 10, 2005 at 02:45:21PM -0700, C wrote:
>
> Hi. I have an opponent who's highest naval unit is an ironclad; So
> he's nowhere near having submarines. Yet his ironclad just attacked and
> killed one of my subs. How did he see it? Is this a bug?
http://www.freeciv.org/index.php/FAQ#What_distinguishes_AI_players_from_humans.3F_What_do_the_skill_levels_mean.3F
> Even if he accidently ran into it, shouldn't the sub be under water and
> the surface vessel just cruise on past overhead?
Why? Because an ironclad is not able to attack a sub? I think it is.
> Great game btw,
Thanks.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [freeciv-ai] Re: [Freeciv-Dev] (PR#13939) AI sees Subs?,
Christian Knoke <=
- [freeciv-ai] Re: (PR#13939) AI sees Subs?, Christian Knoke, 2005/09/13
- [freeciv-ai] Re: (PR#13939) AI sees Subs?, Per I. Mathisen, 2005/09/13
- [freeciv-ai] Re: (PR#13939) AI sees Subs?, Christian Knoke, 2005/09/13
- [freeciv-ai] Re: (PR#13939) AI sees Subs?, Brian Dunstan, 2005/09/13
- [freeciv-ai] Re: [Freeciv-Dev] (PR#13939) AI sees Subs?, Benoit Hudson, 2005/09/13
- [freeciv-ai] Re: [Freeciv-Dev] (PR#13939) AI sees Subs?, Brian Dunstan, 2005/09/14
- [freeciv-ai] Re: (PR#13939) AI sees Subs?, Marcel Edward Verhagen, 2005/09/15
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