[freeciv-ai] Re: [Freeciv-Dev] (PR#13939) AI sees Subs?
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13939 >
> > Even if he accidently ran into it, shouldn't the sub be under water and
> > the surface vessel just cruise on past overhead?
> Why? Because an ironclad is not able to attack a sub? I think it is.
In real life, an ironclad captain wouldn't be able to see a sub that's
underwater -- that's the whole point of subs! We already have that
ground units can't attack a bomber; this could be handled in much the
(There are several other irritants: diplomats can be used to trap a
bomber in, or keep a nuke out; phalanxes can damage a battleship;
nukes can land; ZOC makes no sense outside a shooting war; ...)