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[freeciv-ai] Re: (PR#13939) AI sees Subs?
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[freeciv-ai] Re: (PR#13939) AI sees Subs?

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To: bmorris3@xxxxxxxxxx
Subject: [freeciv-ai] Re: (PR#13939) AI sees Subs?
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Tue, 13 Sep 2005 05:57:25 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13939 >

On Tue, Sep 13, 2005 at 05:17:06AM -0700, Per I. Mathisen wrote:
> On Tue, 13 Sep 2005, Christian Knoke wrote:
> > Following the FAQ,
> >
> > http://www.freeciv.org/index.php/FAQ#What_distinguishes_AI_players_from_humans.3F_What_do_the_skill_levels_mean.3F
> >
> > also the easy and normal AI can see all units. But I seem to remember that
> > this is not the case.
> >
> > Which is correct?
> 
> Both. Neither. It is dependent on the situation. The AI cannot see
> everything always in easy and normal, it depends on the situation, and is
> not done consistently. For example, when doing statistics it is
> omniscient, but while picking targets, it is usually not.

So I added this to the FAQ:

| Additionally, Hard AI players can see every game unit even through fog of
| war.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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