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January 2004 thread index
freeciv-ai January 2004
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Last Modified: Sat Jan 31 21:12:51 2004
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[freeciv-ai] Re: (PR#6567) AI has too many boats.
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Per I. Mathisen
,
2004/01/28
[freeciv-ai] Re: (PR#6567) AI has too many boats.
,
Gregory Berkolaiko
,
2004/01/28
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
2004/01/28
[freeciv-ai] Re: (PR#6567) AI has too many boats.
,
Gregory Berkolaiko
,
2004/01/28
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
2004/01/28
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
2004/01/31
[freeciv-ai] CM and celebration
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Benoit Hudson
,
2004/01/27
[freeciv-ai] Re: CM and celebration
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Thomas Strub
,
2004/01/27
[freeciv-ai] Re: CM and celebration
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Benoit Hudson
,
2004/01/28
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
2004/01/27
[freeciv-ai] Re: (PR#7299) ai breaks alliance; then immediately reforms it
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Per I. Mathisen
,
2004/01/24
[freeciv-ai] Re: (PR#7299) ai breaks alliance; then immediately reforms it
,
Jason Short
,
2004/01/24
[freeciv-ai] (PR#7299) ai breaks alliance; then immediately reforms it
,
Jason Short
,
2004/01/23
[freeciv-ai] a global CMA
,
Benoit Hudson
,
2004/01/22
[freeciv-ai] Re: a global CMA
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Raimar Falke
,
2004/01/23
[freeciv-ai] URL
,
Raimar Falke
,
2004/01/19
[freeciv-ai] Re: [Freeciv-Dev] (PR#7075) break and continue in iterators
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rwetmore@xxxxxxxxxxxx
,
2004/01/14
[freeciv-ai] Re: (PR#7076) AI Passengers counting ...
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Christian Knoke
,
2004/01/11
[freeciv-ai] (PR#7076) AI Passengers counting ...
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Gregory Berkolaiko
,
2004/01/11
[freeciv-ai] (PR#7076) AI Passengers counting ...
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"Christian Knoke" <
,
2004/01/11
[freeciv-ai] (PR#7076) AI Passengers counting ...
,
Gregory Berkolaiko
,
2004/01/24
[freeciv-ai] Re: New settler code v12
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Per I. Mathisen
,
2004/01/09
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