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January 2004 date index
freeciv-ai January 2004
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Last Modified: Sat Jan 31 21:12:51 2004
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January 31, 2004
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
21:12
January 28, 2004
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
16:36
[freeciv-ai] Re: (PR#6567) AI has too many boats.
,
Gregory Berkolaiko
,
15:21
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
15:08
[freeciv-ai] Re: (PR#6567) AI has too many boats.
,
Gregory Berkolaiko
,
13:52
[freeciv-ai] Re: CM and celebration
,
Benoit Hudson
,
09:37
[freeciv-ai] Re: (PR#6567) AI has too many boats.
,
Per I. Mathisen
,
03:03
January 27, 2004
[freeciv-ai] Re: CM and celebration
,
Thomas Strub
,
17:36
[freeciv-ai] CM and celebration
,
Benoit Hudson
,
17:31
[freeciv-ai] (PR#6567) AI has too many boats.
,
Guest
,
12:40
January 24, 2004
[freeciv-ai] (PR#7076) AI Passengers counting ...
,
Gregory Berkolaiko
,
18:52
[freeciv-ai] Re: (PR#7299) ai breaks alliance; then immediately reforms it
,
Jason Short
,
10:35
[freeciv-ai] Re: (PR#7299) ai breaks alliance; then immediately reforms it
,
Per I. Mathisen
,
06:06
January 23, 2004
[freeciv-ai] (PR#7299) ai breaks alliance; then immediately reforms it
,
Jason Short
,
22:01
[freeciv-ai] Re: a global CMA
,
Raimar Falke
,
05:00
January 22, 2004
[freeciv-ai] a global CMA
,
Benoit Hudson
,
13:01
January 19, 2004
[freeciv-ai] URL
,
Raimar Falke
,
04:37
January 14, 2004
[freeciv-ai] Re: [Freeciv-Dev] (PR#7075) break and continue in iterators
,
rwetmore@xxxxxxxxxxxx
,
11:06
January 11, 2004
[freeciv-ai] (PR#7076) AI Passengers counting ...
,
"Christian Knoke" <
,
15:38
[freeciv-ai] Re: (PR#7076) AI Passengers counting ...
,
Christian Knoke
,
15:29
[freeciv-ai] (PR#7076) AI Passengers counting ...
,
Gregory Berkolaiko
,
15:02
January 09, 2004
[freeciv-ai] Re: New settler code v12
,
Per I. Mathisen
,
15:21
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