[freeciv-ai] Re: (PR#6567) AI has too many boats.
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=6567 >
On Tue, 27 Jan 2004, Guest wrote:
> Additional problem: after dropping off passengers, boat
> goes to nearest allied city and waits, sometimes forever
> (if the city is on the same continant as the passengers went
> to). I have found thirty boats in one such city before.
Which version are you testing? This was significantly improved in CVS, and
slightly improved in 1.14.1.
> I would suggest this as an alternative: when free, move
> to wherever a boat is being built. If it arrives while the
> boat is being built, *change owner* to the city it is in, and
> cancel the boat to select the next item (usually an offensive
> unit).
That is not such a bad idea.
- Per
- [freeciv-ai] Re: (PR#6567) AI has too many boats.,
Per I. Mathisen <=
|
|