[freeciv-ai] Re: pre-patch to new settler code
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On Wed, 30 Apr 2003, Raimar Falke wrote:
> > > This may be only a problem of the observation mode, but cities
> > > were oscillating wildly with their specs. Example: all workers
> > > were scientists, so food was getting lower. But the next turn
> > > they had produced food normally, and they were shown as scientists
> > > again.
> > I can't remember having seen this. I usually don't watch cities very
> > closely, though.
> The question hereis if values (also for the government) are back the
> at the end of turn before the real calculations start.
Yes. See another post. The human just sees the wrong results - the AI
calculations should be alright since it redoes everything on turn end.