[freeciv-ai] Re: Measure the AI ability to harvest resources
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On Sun, Nov 24, 2002 at 10:53:13PM +0100, Raimar Falke wrote:
I collected data what the players were building:
> all 4 player are controlled by server-AI:
>
> 2: 29: Wang Gon:(f s t)=( 75 125 138) (l t s)=( 0 11 127)
> s= 5206 uf= 429
> 2: 29: Guntis Ulmanis:(f s t)=( 113 147 146) (l t s)=( 0 1 145)
> s= 6398 uf= 440
> 2: 29: Richard Lionheart:(f s t)=( 112 189 59) (l t s)=( 0 25 34)
> s= 6049 uf= 499
> 2: 29: Genghis:(f s t)=( 105 60 144) (l t s)=( 0 0 144)
> s= 4743 uf= 408
2: 29:Wang Gon
2: Warriors: 1 * 10 = 10
2: Barracks: 2 * 40 = 80
2: total = 90 shields
2: 29:Guntis Ulmanis
2: Settlers: 1 * 40 = 40
2: Barracks: 1 * 40 = 40
2: total = 80 shields
2: 29:Richard Lionheart
2: Settlers: 3 * 40 = 120
2: Warriors: 1 * 10 = 10
2: Barracks: 1 * 40 = 40
2: total = 170 shields
2: 29:Genghis
2: Settlers: 1 * 40 = 40
2: Barracks: 1 * 40 = 40
2: total = 80 shields
All have built Barracks. This is IMHO bad.
Wang Gon even built two Barracks and no Settler at all!!
> 2: 29: Wang Gon:(f s t)=( 71 147 150) (l t s)=( 0 42 108)
> s= 5648 uf=4000
> 2: 29: Guntis Ulmanis:(f s t)=( 123 160 162) (l t s)=( 0 11 151)
> s= 7001 uf=4000
> 2: 29: Richard Lionheart:(f s t)=( 108 195 92) (l t s)=( 0 30 62)
> s= 6471 uf=4000
> 2: 29: Genghis:(f s t)=( 145 173 139) (l t s)=( 0 19 120)
> s= 7364 uf=4000
2: 29:Wang Gon
2: Settlers: 1 * 40 = 40
2: Warriors: 1 * 10 = 10
2: Barracks: 2 * 40 = 80
2: total = 130 shields
2: 29:Guntis Ulmanis
2: Settlers: 2 * 40 = 80
2: Barracks: 1 * 40 = 40
2: total = 120 shields
2: 29:Richard Lionheart
2: Settlers: 3 * 40 = 120
2: Warriors: 1 * 10 = 10
2: Barracks: 1 * 40 = 40
2: total = 170 shields
2: 29:Genghis
2: Settlers: 3 * 40 = 120
2: Barracks: 1 * 40 = 40
2: total = 160 shields
They didn't build more barracks.
> agents control Genghis (now the highest player):
> 2: 29: Wang Gon:(f s t)=( 71 147 150) (l t s)=( 0 42 108)
> s= 5648 uf=4000
> 2: 29: Guntis Ulmanis:(f s t)=( 123 160 162) (l t s)=( 0 11 151)
> s= 7001 uf=4000
> 2: 29: Richard Lionheart:(f s t)=( 108 195 92) (l t s)=( 0 30 62)
> s= 6471 uf=4000
> 2: 29: Genghis:(f s t)=( 163 246 173) (l t s)=( 0 66 107)
> s= 9355 uf=4000
> +25%
2: 29:Genghis
2: Siedler: 5 * 40 = 200
2: total = 200 shields
> I haven't searched why the server AIs perform badly. It is quite
> possible that they built warriors or barracks.
Looks like I know the errors of the server-AI.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Are you saying that you actually used the Classpath Java AWT classes in
addition to the GTK peers and got them to display something?
Wow. That's way better than I did and I wrote the code!"
-- Aaron M. Renn in the classpath mailing list
- [freeciv-ai] Measure the AI ability to harvest resources, Raimar Falke, 2002/11/24
- [freeciv-ai] Re: Measure the AI ability to harvest resources,
Raimar Falke <=
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raahul Kumar, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
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