[freeciv-ai] Re: Measure the AI ability to harvest resources
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On Sun, Nov 24, 2002 at 11:52:18PM +0000, Per I. Mathisen wrote:
> On Mon, 25 Nov 2002, Raimar Falke wrote:
> > All have built Barracks. This is IMHO bad.
> >
> > Wang Gon even built two Barracks and no Settler at all!!
> ...
> > > I haven't searched why the server AIs perform badly. It is quite
> > > possible that they built warriors or barracks.
> >
> > Looks like I know the errors of the server-AI.
>
> I believe your conclusion is premature. Check worker placements in those
> cities. Do the cities get enough food?
Even if they don't get enough food this isn't an excuse to build
barracks.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"Heuer's Law: Any feature is a bug unless it can be turned off."
- [freeciv-ai] Measure the AI ability to harvest resources, Raimar Falke, 2002/11/24
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raahul Kumar, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Gregory Berkolaiko, 2002/11/25
- [freeciv-ai] Re: Measure the AI ability to harvest resources, Raimar Falke, 2002/11/25
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