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[freeciv-ai] Re: ripped out active diplomats patch...
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[freeciv-ai] Re: ripped out active diplomats patch...

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To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] Re: ripped out active diplomats patch...
From: Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Sun, 24 Nov 2002 20:30:44 +0000 (GMT)

And the promised aidiplomats.c file


On Sun, 24 Nov 2002, Gregory Berkolaiko wrote:

> Well, the code appears to be working, a decent level of diplomat activity 
> is present.  Fine tuning can be done when we have players feedback (I 
> think spying for techs should also take into account the technological 
> divide).  Two issues with the patch itself:  
> 
> 1. I think cleaning of already_considered_for_diplomat should be done in 
> AI code rather than outside.
> 2. Don't forget to remove diplomat building as a fallback.
> 
> The aidiplomat.c itself, well, I just edited what I wanted.  Still 
> works...  New file is attached.  Please check all changes and discuss / 
> revert them.  Once the points 1,2 above are sorted, I will commit the code 
> (long due).
> 
> G.
> 
> 
> 
> 

Attachment: aidiplomat.c
Description: Text document


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