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[Freeciv] Re: smallpox
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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: smallpox
From: Sam Steingold <sds@xxxxxxx>
Date: Wed, 31 Aug 2005 09:55:46 -0400
Reply-to: sds@xxxxxxx

another way to combat smallpox is to make the space available to the
city to work on grow with city size.  right now a common situation is
that there are two juicy tiles that no city can work alone, so two city
are founded.

adjusting unhappiness and pollution would also be necessary:

1. unhappy should start not with 4 (or 3 for large civilizations) but
   with [max(city size/2,4)]

2. pollution should be "distributed" over the workable land, so a large
   city with lots of land should be able to produce more without pollution.

3. more aggressive (field) units should be acceptable for a large city.
   e.g., [city size/4]+1 for democracy and [city size/3]+1 for republic


-- 
Sam Steingold (http://www.podval.org/~sds) running w2k
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