[Freeciv] Re: Dirigible
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On Fri, 2 Jul 2004 10:18:18 -0500, Jim C. Nasby <decibel@xxxxxxxxxxx> wrote:
>
> It might be interesting to have two different versions, one that can
> carry troup and one that can't. One thing to note is that there's
> currently no air units capable of carrying troops; that capability might
> make this unit useful even late in the game.
>
> That makes me wonder, why isn't there any kind of transport aircraft?
>
>
> On Fri, Jul 02, 2004 at 02:12:34PM +1000,
> nicholas.g.lawrence@xxxxxxxxxxxxxxxxxxxx wrote:
> >
> >
> >
> >
> > >Eddie
> > >I've seen (at least some of) their posts (and yours). And I
> > >haven't noticed any gaps in the thread so far. No worries here.
> > >:-)
> >
> > nick
> > I think some of the previous discussion suggested
> > attack 0
> > defence 1?
> >
> > Was the proposal that the dirigible be mainly for
> > 1) exploration
> > 2) troop carrier
> > in that order of priority?
> >
> > I only got the very tail end of that discussion.
> >
> >
> >
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>
> --
> Jim C. Nasby, Database Consultant jim@xxxxxxxxx
> Member: Triangle Fraternity, Sports Car Club of America
> Give your computer some brain candy! www.distributed.net Team #1828
>
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>
>
It would be stupid to create two diffirent versions, with the only
thing seperating them would be the ability to carry troops. It
would be much smarter to create a new unit instead.
A transport aircraft sounds like a good idea. And I'm astounded
that it has not (yet) been implemented.
--
Truly Yours,
Davor
[Freeciv] Re: Dirigible, nicholas . g . lawrence, 2004/07/04
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