[Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv
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On Fri, 12 Apr 2002, Cronos wrote:
> Yes, it is a great idea. But how those 'symbols' should look like?
Often, units would have stats such as their attack, defense and move in
standard corner positions on them if using square 'counters' for the
pieces/units. Might want firepower in the other corner?
BB
MM
- [Freeciv] Odp: Re: question: CivII like tileset for FreeCiv, Cronos, 2002/04/12
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Bobby D. Bryant, 2002/04/12
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv,
Mark Metson <=
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Cameron Morland, 2002/04/12
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Bobby D. Bryant, 2002/04/12
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Tony Stuckey, 2002/04/12
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Christian Knoke, 2002/04/12
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Cameron Morland, 2002/04/13
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Christian Knoke, 2002/04/13
- [Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Bobby D. Bryant, 2002/04/13
[Freeciv] Re: Odp: Re: question: CivII like tileset for FreeCiv, Reinier Post, 2002/04/13
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