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[Freeciv] Re: question: CivII like tileset for FreeCiv
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[Freeciv] Re: question: CivII like tileset for FreeCiv

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To: Marco Tarini <tarini@xxxxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: question: CivII like tileset for FreeCiv
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 12 Apr 2002 14:32:14 -0500

On Fri, Apr 12, 2002 at 04:18:46PM +0200, Marco Tarini wrote:
> 
> I would like to have a tileset for FreeCiv
> that makes it look like  _exactly_  like Microprose Civilization II.
> 
> Now, as an extreme solution I could try and do it myself (also through
> a lot of ripping and screen capturing from the Microprose Civ II itself),
> but before going this lo-o-o-ong, difficult  way I was wandering if anyone

I would imagine ripping it from the screen _and_ then distributing it (at
all) violates copyright, but see below.

> did it
> before, if there are any suggestions, shortcuts, etc.

there was a tilespec floating around to enable the use of your legally
obtained civ II data files. Christian or Daniel was the last one I recall 
who was using it. Anyone have this? It should probably go into 
contrib/tilesets on the ftp site.

aha, go here: http://arch.freeciv.org/#search
do a search for "civ2gfx"

-mike

> 
> Thanks a lot in advance for any help.
> 
> In case you are curious, this is the reason why I need it:
> a friend of mine has some sight problems, and while he is used
> to recognize every pixel of the original CivII graphics, he finds very hard
> to see things clearly on any other graphics (I think we tried them all).
> This makes FreeCiv practically impossible to play for him.
> (Yes, I personally think that the non-isometic "trident" set is much
> learer  -and also looks wonderful- but that's subjective. Apparently, it
> lacks contrast, and others.)
> 
> (PS: I understand there can be problems of the legal sort in distributing
> such a tile-set too widely)
> 
> marco
> 


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