[Freeciv] Re: game standards
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On Fri, Jul 21, 2000 at 01:22:45PM -0500, Tony Stuckey wrote:
> On Fri, Jul 21, 2000 at 06:33:13AM +0200, Tomasz Wegrzanowski wrote:
> > Game started from Civ, but went fare else.
> > Obvious Examples :
> > - AI system is COMPLETELY diferent (no handicaps)
> > - freeciv is server/client, paycivs were one-piece
> > - freeciv is multiplayer, paycivs were single-player
>
> Many civs have/had a multiplayer mode. This was pretty much the
> sole justification for CivNet and Civ2:MGE's existence, and it'a big
> selling point for SMAC.
>
But Freeciv's multi-player ability predates all these. Maybe we should sue
Hasbro :-)
Andrew McGuinness
- [Freeciv] Re: copyright infringement, (continued)
- [Freeciv] Re: copyright infringement, Paul Dean, 2000/07/19
- [Freeciv] should I?, Brandon Van Every, 2000/07/19
- [Freeciv] Re: should I?, Reinier Post, 2000/07/19
- [Freeciv] game standards, Brandon Van Every, 2000/07/19
- [Freeciv] Re: game standards, Tomasz Wegrzanowski, 2000/07/20
- [Freeciv] Re: game standards, Tony Stuckey, 2000/07/21
- [Freeciv] Re: game standards,
Andrew McGuinness <=
- [Freeciv] Re: game standards, Jed Davis, 2000/07/21
- [Freeciv] Re: should I?, Tobias Brox, 2000/07/19
- [Freeciv] Re: should I?, Brandon Van Every, 2000/07/19
- [Freeciv] OT: intellectual property, Lalo Martins, 2000/07/20
- [Freeciv] slavery and the Renaissance, Brandon Van Every, 2000/07/20
- [Freeciv] Re: should I?, Lalo Martins, 2000/07/20
- [Freeciv] Re: should I?, Tomasz Wegrzanowski, 2000/07/20
- [Freeciv] Re: should I?, Martin Horsch, 2000/07/20
[Freeciv] Re: copyright infringement, Tomasz Wegrzanowski, 2000/07/19
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