[Freeciv] Re: forced open source
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> -----Original Message-----
> From: Brandon Van Every
>
>
> >
> > I've purchased Civ, Civ for Windows, CivII, Civ: CTP, and SMAC.
> > And your point was??? I've certainly supported those developers.
>
> Ok that's cool, you personally did. What about others who don't?
>
With a few exceptions, all the developers have. How else do they get
interested, and judge the *compatibility* that is *one* stated goal?
> > Truth
> > is that I didn't get source or the ability to run it on Solaris so
> > that's plenty of motivation for me to support this open source
> project.
>
> So the world owes you open source? This is a justification for ripping
> off someone else's intellectual property?
>
> My opinion: if I as the developer *choose* to give you open source, you
> can have it. If I don't choose to do so, then go buy something else
> from a competitor if it upsets you so much. Or make your own game with
> your own rules.
And the original Civ/II is not opensource. But freeciv is, it's a different
game, different source and all...
>
> Yes, this is basic Capitalism and private property vs. Marxism and the
> abolishment of private property. I've read the Communist Manifesto.
> Very insightful as to the historical problems of capital. Brain-dead as
> to the solutions. As far as I'm concerned, people are entitled to own
> and control the means of production. Intervention and regulation of
> ownership is only justified when someone is being harmed.
And you do not understand the philosophy of opensource!!! We are not all
Marxists, or any kind of Communist - I suppose you enjoyed the McCarthy era?
>
> Additionally, everyone should be given the opportunity by state
> education and training to acquire ownership of the means of production.
> But if people fail to act on generous opportunities, then that's their
> laziness and their fault.
Relevant how?
>
> > I think this whole discussion is crazy since the trend is to make
> > Freeciv more and more customizable with completely different rulesets
> > and many improvements over the commercially available civ genre.
>
> Then, fully recognize the trend: stop calling it Freeciv, and stop
> touting it as a clone of Civ.
>
THERE IS NOTHING REMOTELY FLAWED, LEGALLY OR OTHERWISE, IN THE NAME
FREECIV!!!
> > P.S. - Good troll.
>
> Yeah, on the Internet I used to be known by my real name, but I got
> tired of being accused of being a troll when I was arguing with
> intellectual integrity. So I decided to define myself as a troll. It
> saved hassle.
>
You seem to have the brains, albeit mis-spent, and the talent to be happily
part of the wider communit of which Freeciv is a part. I'm sorry that your
attitude means you miss out
SamBC
- [Freeciv] FW: [Freeciv-Dev] Re: Re: copyright infringement, SamBC, 2000/07/19
- [Freeciv] Re: copyright infringement, Brandon Van Every, 2000/07/19
- [Freeciv] Re: copyright infringement, Robert Brady, 2000/07/19
- [Freeciv] Re: copyright infringement, Thue, 2000/07/19
- [Freeciv] Re: copyright infringement, Brandon Van Every, 2000/07/19
- [Freeciv] Re: copyright infringement, Todd Goodman, 2000/07/19
- [Freeciv] forced open source, Brandon Van Every, 2000/07/19
- [Freeciv] Re: forced open source, Todd Goodman, 2000/07/19
- [Freeciv] Re: forced open source, Brandon Van Every, 2000/07/19
- [Freeciv] Re: forced open source, Bobby D. Bryant, 2000/07/19
- [Freeciv] Re: forced open source,
SamBC <=
- [Freeciv] Re: forced open source, Tobias Brox, 2000/07/19
- [Freeciv] Re: forced open source, Per I. Mathisen, 2000/07/20
- [Freeciv] feed the troll, Brandon Van Every, 2000/07/20
- [Freeciv] Re: feed the troll, Tomasz Wegrzanowski, 2000/07/20
- [Freeciv] Re: forced open source, Stan Shebs, 2000/07/20
- [Freeciv] Re: forced open source, Tomasz Wegrzanowski, 2000/07/20
- [Freeciv] Re: forced open source, Stan Shebs, 2000/07/21
- [Freeciv] Re: forced open source, Tomasz Wegrzanowski, 2000/07/21
- [Freeciv] Re: forced open source, Tomasz Wegrzanowski, 2000/07/21
- [Freeciv] Re: forced open source, Tomasz Wegrzanowski, 2000/07/19
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