[Freeciv-Dev] Re: (PR#17778) Global production
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=17778 >
> To me our problem spawns from Civilization's insistence of making cities like
> city-states. As the game progresses, the number of cities rises exponentially
> and it gets increasingly bothersome to manage it all.
That's not particularly true anymore. For the majority of a game, most
people have no more than about 10 or 11 cities. Besides that, I also
happen to think that some bit of micromanagement is actually fun,
although I agree that managing cities in the current gtk client is a
pain. Along with per's proposal to do away with tile management, I
think that moving as many common actions as possible out of the city
dialog and into a context menu would do a lot to help reduce
micromanagement. This would solve one of the biggest problems with
city micromanagement that I see: the obtrusiveness of the city dialog.
It obscures your view of the map and leaves you vulnerable and out of
the loop.
- [Freeciv-Dev] Re: (PR#17778) Global production,
Curtis Warren <=
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