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[Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification
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[Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification

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To: bdunstan149@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12833) consider_settler_action simplification
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 18 Apr 2005 19:29:19 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12833 >

Brian Dunstan wrote:

> I think that patch is a good idea, but do not think it
> will alter the behavior much.  diff=(new_tile_value -
> old_tile_value) is also multiplied by 64 before
> amortization, so that -1 addition will be overwhelmed
> almost all of the time.  There's no chance that
> amortize() will be fed a negative number, or that a
> negative number will be returned as the discounted
> value of the improvement.

The difference is for unworked (!inuse) tiles, which I think will
(almost) all end up with a value of 0.

-jason





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