[Freeciv-Dev] Re: (PR#10659)
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10659 >
Benedict Adamson wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10659 >
>
> Vasco Alexandre da Silva Costa wrote:
> ...
>
>>The reason it wasn't commited was because IIRC it worked by having multiple
>>sized copies of each tile. The generation of these copies was very slow
>>and used lots of memory, since everything was duplicated several
>>times. Using something like OpenGL would allow us to have zoom essentially
>>for free at reasonable speeds.
>
> IIRC Gnome and/or KDE support SVG (Scalable Vector Graphics) icons,
> using a GPLed SVG rendering library. Unfortunately, I do not know the
> details. Would something like that be more suitable than Open GL?
Using SVG for all theme and tileset graphics is an interesting idea.
How would it deal with text?
jason
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