[Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10459 >
Per I. Mathisen wrote:
> Maybe we should just insert assert(pplayer->is_alive &&
> pplayer2->is_alive) in these functions, and catch all erronous callers?
Fine with me. But not in the stable branch. But maybe for the stable
branch the best fix is just to remove the check from sanitycheck.c.
jason
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Per I. Mathisen, 2004/10/15
- [Freeciv-Dev] (PR#10459) bug: pplayer_can_ally assert fail, Jason Short, 2004/10/17
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Per I. Mathisen, 2004/10/18
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Jason Short, 2004/10/18
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Per I. Mathisen, 2004/10/18
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Jason Short, 2004/10/18
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Jason Short, 2004/10/18
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Per I. Mathisen, 2004/10/18
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail,
Jason Short <=
- [Freeciv-Dev] Re: (PR#10459) bug: pplayer_can_ally assert fail, Marko Lindqvist, 2004/10/19
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