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[Freeciv-Dev] Re: (PR#9064) Re: Patch: Expulsion of enemy units from ter
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[Freeciv-Dev] Re: (PR#9064) Re: Patch: Expulsion of enemy units from ter

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To: use_less@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9064) Re: Patch: Expulsion of enemy units from territory
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 18 Oct 2004 11:11:56 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9064 >

On Mon, 18 Oct 2004, Mike Kaufman wrote:
> > > - Should the expulsion always be on the next turn, or should a timeout
> > > be involved?
> >
> > I think the timeout button should be unset whenever an ultimatum like
> > this is presented. See Thomas Strub's patPR#3565 for info on how to do this.
>
> I think I've made it clear that I vehemently oppose such a move. It is bad.
> Per, I thought I brought you around?

That should read 'turn done' button. This to avoid the 'worst case two
turns to expel' case. As for timeout, I no longer care. If you want to do
diplomacy, turn off the timeout. We should put this in the README or
something ("Diplomacy will not work properly with timeout set.").

  - Per




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