[Freeciv-Dev] (PR#10269) Submarines
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<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=10269 >
This new submarine patch reduces the vision of attack subs back to 2, adds
the graphics entries to units.spec and flips horizontally the ballistic
sub graphic.
Index: data/default/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v
retrieving revision 1.62
diff -u -r1.62 units.ruleset
--- data/default/units.ruleset 9 Sep 2004 21:25:47 -0000 1.62
+++ data/default/units.ruleset 24 Sep 2004 13:20:22 -0000
@@ -1459,7 +1459,7 @@
name = _("Submarine")
move_type = "Sea"
tech_req = "Combustion"
-obsolete_by = "None"
+obsolete_by = "Attack Sub"
graphic = "u.submarine"
graphic_alt = "-"
sound_move = "m_submarine"
@@ -1468,10 +1468,75 @@
sound_fight_alt = "f_generic"
build_cost = 50
pop_cost = 0
-attack = 15
+attack = 10
defense = 2
hitpoints = 30
firepower = 2
+move_rate = 4
+vision_range = 2
+transport_cap = 2
+fuel = 0
+uk_happy = 1
+uk_shield = 1
+uk_food = 0
+uk_gold = 0
+flags = "Partial_Invis",
+ "Missile_Carrier", "No_Land_Attack"
+roles = ""
+helptext = _("\
+Submarines have a very high strategic value, but have a weak\
+ defence.\
+")
+
+[unit_attack_sub]
+name = _("Attack Sub")
+move_type = "Sea"
+tech_req = "Nuclear Power"
+obsolete_by = "None"
+graphic = "u.attack_sub"
+graphic_alt = "-"
+sound_move = "m_submarine"
+sound_move_alt = "m_generic"
+sound_fight = "f_submarine"
+sound_fight_alt = "f_generic"
+build_cost = 60
+pop_cost = 0
+attack = 15
+defense = 3
+hitpoints = 30
+firepower = 2
+move_rate = 6
+vision_range = 2
+transport_cap = 0
+fuel = 0
+uk_happy = 1
+uk_shield = 1
+uk_food = 0
+uk_gold = 0
+flags = "Partial_Invis", "No_Land_Attack"
+roles = ""
+helptext = _("\
+Submarines have a very high strategic value, but have a weak\
+ defence.\
+")
+
+[unit_ballistic_sub]
+name = _("Ballistic Sub")
+move_type = "Sea"
+tech_req = "Nuclear Power"
+obsolete_by = "None"
+graphic = "u.ballistic_sub"
+graphic_alt = "-"
+sound_move = "m_submarine"
+sound_move_alt = "m_generic"
+sound_fight = "f_submarine"
+sound_fight_alt = "f_generic"
+build_cost = 60
+pop_cost = 0
+attack = 10
+defense = 3
+hitpoints = 30
+firepower = 2
move_rate = 5
vision_range = 2
transport_cap = 8
Index: data/trident/units.spec
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/trident/units.spec,v
retrieving revision 1.4
diff -u -r1.4 units.spec
--- data/trident/units.spec 1 Nov 2003 10:44:23 -0000 1.4
+++ data/trident/units.spec 24 Sep 2004 13:20:24 -0000
@@ -75,4 +75,6 @@
2, 12, "u.fanatics"
2, 13, "u.awacs"
2, 14, "u.worker"
+ 2, 15, "u.attack_sub"
+ 2, 16, "u.ballistic_sub"
}
- [Freeciv-Dev] Re: (PR#10269) Submarines, Jason Short, 2004/09/22
- [Freeciv-Dev] Re: (PR#10269) Submarines, Per I. Mathisen, 2004/09/23
- [Freeciv-Dev] (PR#10269) Submarines, Vasco Alexandre da Silva Costa, 2004/09/23
- [Freeciv-Dev] (PR#10269) Submarines, Vasco Alexandre da Silva Costa, 2004/09/23
- [Freeciv-Dev] (PR#10269) Submarines, Vasco Alexandre da Silva Costa, 2004/09/23
- [Freeciv-Dev] (PR#10269) Submarines, Vasco Alexandre da Silva Costa via RT, 2004/09/23
- [Freeciv-Dev] Re: (PR#10269) Submarines, Jason Short, 2004/09/23
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