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[Freeciv-Dev] Re: (PR#2521) effects patch
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[Freeciv-Dev] Re: (PR#2521) effects patch

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx, vasc@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2521) effects patch
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 27 Aug 2004 13:28:10 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >

Vasco Alexandre da Silva Costa wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >
> 
> On Wed, 25 Aug 2004, Jason Short wrote:
> 
> 
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=2521 >
>>
>>What's the difference between an eff, an eft, and an effect?  Can't we
>>just always call it an effect?
> 
> 
> eff is a struct effect, eft is an enum effect_type.

IMO that's bad.  Aside from that they look almost identical eft is also 
a suitable shortening of effect.  Can we just call them effect and 
effect_type?

I'm not concerned with local variables but with global or file-wide 
types or fields.  I was rather confused by the EFF types in packets.def. 
  There is nothing about the REQ type that would make the casual reader 
think it has anything to with effects.

jason




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