[Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9695 >
>
> ia 30 is too much lowe it a litle! any way 25 is good were 20 get a
> assert, somethin is wrog there. but this is not the bug we was searching.
> (is a another one :-) )
>
> We have to determine a maximum number of players calculated from size to
> avoid this type of problems. i think 3*map.size is a good number.
But I didn't use aifill 30. I used exactly the parameters I gave originally,
which I believe was just one /created AI player.
jason
- [Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11, Jason Short, 2004/08/13
- [Freeciv-Dev] (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/13
- [Freeciv-Dev] (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/13
- [Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11,
Jason Short <=
- [Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/14
- [Freeciv-Dev] (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/14
- [Freeciv-Dev] (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/14
- [Freeciv-Dev] (PR#9695) mapgen error / topology 11, Mateusz Stefek, 2004/08/17
- [Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/17
- [Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/17
- [Freeciv-Dev] (PR#9695) mapgen error / topology 11, Mateusz Stefek, 2004/08/17
- [Freeciv-Dev] (PR#9695) mapgen error / topology 11, Marcelo Burda, 2004/08/17
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