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[Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11
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[Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9695) mapgen error / topology 11
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Sat, 14 Aug 2004 00:51:40 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9695 >

Le sam 14/08/2004 à 04:05, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9695 >
> 
> > 
> 
> > ia 30 is too much lowe it a litle! any way 25 is good were 20 get a 
> > assert, somethin is wrog there. but this is not the bug we was searching.
> > (is a another one :-) )
> > 
> > We have to determine a maximum number of players calculated from size to 
> > avoid this type of problems. i think 3*map.size is a good number.
> 
> But I didn't use aifill 30.  I used exactly the parameters I gave originally, 
> which I believe was just one /created AI player.
> 
> jason
> 
> 
Any way whe has to be something about this other one.


There is this time, with ai 20 but the singature of the error is exact
the some.

Marcelo




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