[Freeciv-Dev] (PR#8754) effects patch
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8754 >
And these variables:
common/improvement.h:extern int B_CAPITAL_CITY, B_LAND_DEFEND;
shouldn't be all-capitalized (they are variables, not macros), nor do
they need a B_ prefix. And we really don't need more global variables.
They should just be added to the game struct as game.palace_building
and game.land_defend_building.
jason
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/01
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/01
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/01
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/03
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/03
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch,
Jason Short <=
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/04
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Jason Short, 2004/08/05
- [Freeciv-Dev] (PR#8754) effects patch, Vasco Alexandre da Silva Costa, 2004/08/08
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